TFT MCP Server
@GeLi2001
TFT MCP Server について
概要はまだありません
基本情報
設定
以下の設定を使って、このサーバーを MCP 対応クライアントに追加してください。
{
"mcpServers": {
"tft-mcp": {
"command": "npx",
"args": [
"mcp-server-tft",
"--apiKey",
"<YOUR_RIOT_API_KEY>",
"--gameName",
"<YOUR_GAME_NAME>",
"--tagLine",
"<YOUR_TAG_LINE>"
]
}
}
}ツール
ツールは検出されませんでした
ツールは README から自動的に抽出されます。メンテナーは ## Tools という見出しの下に記載することで、このタブに反映できます。
概要
What is TFT MCP Server?
A Model Context Protocol (MCP) server for Team Fight Tactics (TFT) that provides access to TFT game data through tools like match history and match details. It integrates with the Riot Games API and is intended for players or analysts who want to retrieve TFT match data programmatically.
How to use TFT MCP Server?
Configure the server in your Claude Desktop config file (claude_desktop_config.json) using npx mcp-server-tft with --apiKey, --gameName, and --tagLine arguments. After configuration, the server runs on stdio and exposes two tools: tft_match_history (optional count and start parameters) and tft_match_details (required matchId parameter).
Key features of TFT MCP Server
- Get match history for a summoner
- Get detailed information about specific TFT matches
- Supports pagination with
countandstartparameters - Built on the Model Context Protocol (MCP) SDK
- Written in TypeScript
Use cases of TFT MCP Server
- Retrieve a player’s recent TFT match history for performance analysis
- Examine detailed stats of a particular TFT match (e.g., compositions, placements)
- Build automated tools or dashboards that consume TFT game data
- Integrate TFT data into MCP-compatible AI assistants like Claude Desktop
FAQ from TFT MCP Server
What are the prerequisites to run the server?
Node.js v14 or higher, npm or yarn, a Riot Games API Key, and your Riot Game Name and Tagline (e.g., NA1) from the Riot game console.
How do I get a Riot Games API Key?
Obtain a temporary key from the Riot Games Developer Portal (expires in 24 hours) or apply for a permanent personal API key via the Application Portal for production use.
Where do I configure the server for Claude Desktop?
On macOS at ~/Library/Application Support/Claude/claude_desktop_config.json, on Windows at %APPDATA%/Claude/claude_desktop_config.json.
What tools does the server provide?
tft_match_history (returns match list; optional count defaulting to 20, optional start defaulting to 0) and tft_match_details (returns detailed match info; requires matchId). Both operate over stdio transport.
Does the server require any authentication beyond the API key?
The API key is passed as a command-line argument; no other authentication mechanism is mentioned.
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