What dependencies does Poké-Battle require?
The project requires Python, FastAPI, Uvicorn, Anthropic’s Claude API (via API key), PokeAPI, and libraries such as python-dotenv, httpx, websockets, and Jinja2.
@shreyahhh
基本情報
概要はまだありません
以下の設定を使って、このサーバーを MCP 対応クライアントに追加してください。
{
"mcpServers": {
"Pokemon-Battle-using-MCP-Server-connected-to-Claude": {
"command": "python",
"args": [
"-m",
"venv",
".venv"
]
}
}
}ツール一覧はまだありません
この掲載には表示できるツール一覧がまだありません。サーバーにツールがないという意味ではありません。対応機能はプロジェクトのドキュメントをご確認ください。
ツールは README から自動的に抽出されます。メンテナーは ## Tools という見出しの下に記載することで、このタブに反映できます。
Poké-Battle is a Pokemon game built with FastAPI and Python, leveraging Anthropic’s Claude AI through a custom Model Context Protocol (MCP) server and client. It features real-time battles and uses AI for creative battle descriptions, attack recommendations, and generating unique personalities for caught Pokemon.
Clone the repository, create and activate a Python virtual environment, then install dependencies. Set your Anthropic API key in a .env file, run the MCP server on port 8000 (uvicorn mcp_server:app --reload --port 8000), then run the main game server on port 8080 (uvicorn server:app --reload --port 8080). Open http://localhost:8080 in your browser to play.
The project requires Python, FastAPI, Uvicorn, Anthropic’s Claude API (via API key), PokeAPI, and libraries such as python-dotenv, httpx, websockets, and Jinja2.
Create a `.env` file in the root directory and add `ANTHROPIC_API_KEY=your_api_key_here`. For production, it’s recommended to use environment variables from your hosting environment instead of a `.env` file.
Yes. The MCP server runs on port 8000 (the AI backend), and the main game server runs on port 8080 (handles game logic and serves the frontend). Both must be running simultaneously.
The MCP server (`mcp_server.py`) handles communication with the Anthropic API. The main server (`server.py`) uses an MCP client (`mcp_client.py`) to send requests to the MCP server, enabling AI features like battle descriptions, attack suggestions, and Pokemon personalities.
Game state and messages are updated in real time via WebSocket. The MCP communication between servers uses HTTP (FastAPI endpoints).
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