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MCP Game Server

@SonicDMG

基本情報

カテゴリ

メディアとデザイン

トランスポート

stdio

作者

SonicDMG

MCP Game Server について

概要はまだありません

MCP Game Server の設定

以下の設定を使って、このサーバーを MCP 対応クライアントに追加してください。

{
  "mcpServers": {
    "MCPlayerOne": {
      "transportType": "sse",
      "url": "https://mcplayerone.onrender.com/api/v1/mcp/sse",
      "openapi": "https://mcplayerone.onrender.com/api/v1/mcp/openapi.json"
    }
  }
}

MCP Game Server のツール

ツール一覧はまだありません

この掲載には表示できるツール一覧がまだありません。サーバーにツールがないという意味ではありません。対応機能はプロジェクトのドキュメントをご確認ください。

上のボタンでサーバーのエンドポイントに接続し、ツール一覧を取得できます。

概要

What is MCP Game Server?

MCP Game Server is a synthwave, maze-crawling, world-building adventure platform that lets you create, explore, and compete in AI-generated worlds. It is powered by Next.js and Langflow and is designed for players and developers who want to turn imagination into AI-generated games.

How to use MCP Game Server?

Connect via MCP tools by adding the SSE endpoint https://mcplayerone.onrender.com/api/v1/mcp/sse to an agent like Cursor (as a tool server) or Claude Desktop (using mcp-proxy). Once connected, you or your agent can invoke tools such as listStories, createGame, startGame, and movePlayer to play and build.

Key features of MCP Game Server

  • AI-generated worlds: instantly create new stories and mazes
  • Leaderboard: compete for glory, see winners and the fallen
  • ASCII & pixel art: retro visuals and grid-based layouts
  • Artifacts & rooms: collect, explore, and interact
  • Synthwave theme: neon colors, pixel dragons, and more
  • Powered by Langflow for next-level AI integration

Use cases of MCP Game Server

  • Create a unique game story, locations, and items from a theme
  • Explore maze-like environments and interact with rooms and artifacts
  • Compete on leaderboards across different game stories
  • Develop and test MCP tools locally with a Next.js server

よくある質問

1

What does MCP Game Server do?

It is an adventure platform where agents and users can create, explore, and compete in AI-generated worlds using MCP tools and a synthwave aesthetic.

2

How do I connect to the public server?

Add the SSE endpoint `https://mcplayerone.onrender.com/api/v1/mcp/sse` to your MCP client (e.g., Cursor or Claude Desktop) and use the provided configuration steps in the README.

3

What are the runtime requirements for using MCP Game Server?

No server setup is needed to use the public server. For Claude Desktop you need Python, pip, and `uv` with `mcp-proxy`. For local development you need Node.js and npm.

4

Are there session timeouts?

Yes, SSE sessions last for 1 hour of inactivity—you can simply reconnect if the session expires.

5

What transport protocol does MCP Game Server use?

It uses SSE (Server-Sent Events) for MCP communication, with JSON-RPC error codes for tool proxying and agent compatibility.

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