Overview
What is Ultimate Frisbee Team MCP Server?
A Model Context Protocol (MCP) server for managing Ultimate Frisbee Team players, tournaments, and payments. It uses a SQLite or SQLiteCloud database and is designed for team administrators and coaches.
How to use Ultimate Frisbee Team MCP Server?
Install with uv pip install -e ".[dev]" in a virtual environment, then use CLI commands like ultimate-team-mcp-server add-player or list-players. For MCP integration, add the server to Claude Desktop’s claude_desktop_config.json or use claude mcp add ultimate -- ultimate-team-mcp-server with Claude Code.
Key features of Ultimate Frisbee Team MCP Server
- Add, list, and remove players with contact info.
- Create, update, and remove tournaments with surface type.
- Register and unregister players for tournaments.
- Track tournament payment status per player.
- Record and list federation payments made by players.
- Backup the database to a file.
Use cases of Ultimate Frisbee Team MCP Server
- Managing a team roster and removing retired players.
- Organizing multiple tournaments with registration deadlines.
- Tracking which players have paid for each tournament.
- Recording annual federation fees and viewing payment history.
- Importing player data from a CSV file to quickly populate the database.
FAQ from Ultimate Frisbee Team MCP Server
What database does the server use?
It uses SQLite or SQLiteCloud, configurable via a single database URI.
Can I use a cloud database?
Yes, set the SQLITE_URI environment variable to a SQLiteCloud connection string.
How do I update existing players when importing from CSV?
Use the import-players command, which adds new players and updates existing ones with the same name.
Is there a backup option?
Yes, use the backup command to save the database to a file.
What is the difference between import-csv and import-players?
import-csv adds new players but fails if a player with the same name exists; import-players adds new players and updates existing ones.