What platforms are supported?
Tracehunt checks for a username across 480+ platforms.
@Hayatelin
Basic information
TraceHunt is an MCP server (and CLI) for OSINT username reconnaissance across 480+ platforms. Tools: hunt_username() returns where a handle exists, and footprint_score() returns a 0-100 digital-footprint score. Python, MIT, runs locally, no API keys, privacy-first.
Add this server to your MCP-compatible client using the configuration below.
{
"mcpServers": {
"tracehunt": {
"command": "python",
"args": [
"mcp/tracehunt_mcp.py"
]
}
}
}Tool list not available yet
This listing does not currently have a tool list to display. This does not mean the server has no tools; check its documentation for supported capabilities.
We auto-extract tools from the README. The maintainer can list them under a ## Tools heading to populate this section.
Tracehunt is an MCP server (and CLI) for OSINT username reconnaissance across 480+ platforms. It provides two tools: hunt_username() to find where a handle exists, and footprint_score() to return a 0–100 digital-footprint score. It is written in Python, runs locally, requires no API keys, and is privacy-first.
Run the MCP server and invoke the hunt_username() and footprint_score() tools through any MCP client, or use the CLI directly. No installation steps or configuration keys are provided in the README.
Tracehunt checks for a username across 480+ platforms.
It provides two tools: hunt_username() and footprint_score().
No, it runs locally and

Automated codebase documentation for GitHub: searchable docs, MCP context for AI agents, doc drift detection, and Friday Cleanup PRs.

Local-first credential broker for MCP. AI coding agents (Claude Code, Cursor, Codex…) call APIs, SSH and databases through scoped presets; secrets stay in your OS keychain and never enter the agent's context.


The tools your AI needs to make your games. Turn prompts into production-ready game assets — animated characters with their weapons attached, seamless textures, terrain, VFX, HUDs — and playable game kits Unity, Godot, U

Give an agent a place to put large output. Instead of returning 40k characters of a build log into the conversation, it posts the file to DocBin and hands back one short URL. Docs render with syntax highlighting and mark
Comments