@dhakalnirajan
Open Models MCP for Blender Using Ollama
blender_get_scene_info
Full scene summary: objects, camera, render settings
blender_get_object_info
Detailed object info: transforms, materials, mesh stats
blender_create_object
Add a primitive mesh (CUBE, SPHERE, CYLINDER, ...)
blender_modify_object
Change location, rotation, scale, visibility
blender_delete_object
Remove an object from the scene
blender_set_material
Create and assign a Principled BSDF material
blender_render_image
Render current scene to a file
blender_execute_code
Run arbitrary Python/bpy code in Blender
blender_get_polyhaven_categories
List PolyHaven asset categories
blender_search_polyhaven_assets
Search PolyHaven library with pagination
blender_download_polyhaven_asset
Download & import a PolyHaven asset
blender_set_texture
Apply a downloaded PolyHaven texture to an object
blender_ai_prompt
Send a natural language prompt to Ollama
blender_get_ollama_models
List available local Ollama models
blender_set_ollama_model
Switch the active Ollama model
blender_set_ollama_url
Update the Ollama server URL
punkpeye
modelcontextprotocol
amruthpillai