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MCP Unity Bridge Asset

@bsmi021

a year ago
developer-tools
Asset to be imported into Unity to host a WebSocket server for MCP Conmmunciation with LLMs
Overview

What is MCP Unity Bridge Asset?

MCP Unity Bridge Asset is a Unity Editor package that facilitates communication between Unity and Model Context Protocol (MCP) servers, enabling AI-powered tools and external applications to control and automate Unity Editor operations via a secure WebSocket interface.

How to use MCP Unity Bridge Asset?

To use the MCP Unity Bridge Asset, install it through the Unity Package Manager by adding the package from the provided Git URL. After installation, configure the settings in the Unity Editor to establish a WebSocket connection with the MCP server.

Key features of MCP Unity Bridge Asset?

  • WebSocket Communication: Secure and persistent connection with MCP servers.
  • Main Thread Execution: Ensures safe execution of Unity Editor API calls.
  • JSON-based Protocol: Reliable data exchange format.
  • Extensible Architecture: Easy to add new command handlers.
  • Editor-Time Integration: Integrates seamlessly with Unity workflows.
  • Comprehensive Logging: Detailed logging for debugging.

Use cases of MCP Unity Bridge Asset?

  1. Automating asset management tasks in Unity.
  2. Remote control of GameObject operations.
  3. Managing scene loading and saving through external applications.

FAQ from MCP Unity Bridge Asset?

  • Can I use MCP Unity Bridge Asset in runtime builds?

No, it is designed for use only in the Unity Editor environment.

  • What Unity versions are supported?

It is fully tested with Unity 2022.3 LTS and may work with other versions, but caution is advised for untested versions.

  • How do I troubleshoot connection issues?

Check the port settings, ensure the bridge is running, and verify network connectivity.

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