What data does MCP Server League of Legends provide?
It provides live matches, schedules, leagues, event details, match VODs, upcoming matches, and live team scores – all from the official League of Legends esports API.
@andraderaul
Basic information
a MCP server to lol esport information
No standard config provided
This server doesn't expose a parseable MCP config block in its README. See the repository for install instructions.
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MCP Server League of Legends is a Model Context Protocol server that provides real-time access to League of Legends esports data, including live matches, schedules, leagues, event details, and VODs. It is built for developers and esports enthusiasts who want to integrate LoL esports information into AI assistants or other applications.
Install the server by cloning the repository, running npm install, and copying .env.example to .env. Configure your League of Legends esports API key and base URL in the .env file. Build with npm run build and start with npm start. For use with Cursor, set up the .cursor/mcp.json file as shown in the README.
It provides live matches, schedules, leagues, event details, match VODs, upcoming matches, and live team scores – all from the official League of Legends esports API.
The README does not specify how to obtain an API key; you must provide your own `LOL_API_KEY` in the `.env` file. The server connects to `https://esports-api.lolesports.com`.
The server supports 12 languages: en‑US, es‑ES, fr‑FR, de‑DE, it‑IT, pt‑BR, ru‑RU, tr‑TR, ja‑JP, ko‑KR, zh‑CN, and zh‑TW.
Configure `.cursor/mcp.json` with the `command`, `args`, `cwd`, and `env` settings as shown in the README, replacing the path with your project directory.
Node.js is required (npm commands imply Node.js). The server is built with TypeScript and uses environment variables for configuration. No other runtime dependencies are mentioned.

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