How does Building differ from the original Godot-MCP?
Building is written in Swift instead of Node.js, and its pluggable provider infrastructure allows it to run in-process with Godot on iPad while also working as a standalone desktop server.
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基本信息
Godot MCP server written in Swift
使用下面的配置,将此服务器添加到你的 MCP 客户端。
{
"mcpServers": {
"godot": {
"command": "/Users/miguel/bin/godot-mcp-server-cli",
"args": []
}
}
}工具列表暂未提供
当前收录暂时没有可展示的工具列表,不代表服务没有工具。请查阅项目文档了解支持的能力。
工具是从 README 中自动提取的。维护者可以在 ## Tools 标题下列出工具,即可填充这部分内容。
Building is an MCP server for Godot written in Swift. It is over-the-wire compatible with the Godot-MCP project and features a pluggable provider infrastructure that works with both desktop Godot and the Xogot iPad app.
Compile the server with swift build, then add the godot_mcp addon to your Godot project and start the server from the Godot editor. Finally, configure your chat client (e.g., Claude Desktop) to launch the compiled binary as an MCP server using STDIO transport.
Building is written in Swift instead of Node.js, and its pluggable provider infrastructure allows it to run in-process with Godot on iPad while also working as a standalone desktop server.
You need the Swift toolchain to compile the server and the `godot
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