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Building

@xibbon

关于 Building

Godot MCP server written in Swift

基本信息

分类

其他

许可证

NOASSERTION

运行时

gdscript

传输方式

stdio

发布者

xibbon

配置

使用下面的配置,将此服务器添加到你的 MCP 客户端。

{
  "mcpServers": {
    "godot": {
      "command": "/Users/miguel/bin/godot-mcp-server-cli",
      "args": []
    }
  }
}

工具

未检测到工具

工具是从 README 中自动提取的。维护者可以在 ## Tools 标题下列出工具,即可填充这部分内容。

概览

What is Building?

Building is an MCP server for Godot written in Swift. It is over-the-wire compatible with the Godot-MCP project and features a pluggable provider infrastructure that works with both desktop Godot and the Xogot iPad app.

How to use Building?

Compile the server with swift build, then add the godot_mcp addon to your Godot project and start the server from the Godot editor. Finally, configure your chat client (e.g., Claude Desktop) to launch the compiled binary as an MCP server using STDIO transport.

Key features of Building?

  • Written in Swift
  • Over-the-wire compatible with Godot-MCP
  • Pluggable provider infrastructure
  • Works with desktop Godot and iPad (Xogot)
  • Self-contained MCP server binary
  • Includes features from Godot-MCP pull request #9

Use cases of Building?

  • Controlling a Godot project from chat clients like Claude Desktop
  • Testing Godot MCP interactions using the MCP inspector
  • Running a Godot MCP server on iPad where out-of-process servers are not possible

FAQ from Building?

How does Building differ from the original Godot-MCP?

Building is written in Swift instead of Node.js, and its pluggable provider infrastructure allows it to run in-process with Godot on iPad while also working as a standalone desktop server.

What dependencies are required to use Building?

You need the Swift toolchain to compile the server and the `godot

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