What AI clients does Editor Eye StandAlone work with?
Editor Eye StandAlone works with Claude Code, Cursor, Claude Desktop, and other MCP-compatible clients.
@creativeandcreative9
基本信息
The Unity MCP that lets your AI see your game — and play it. It screenshots the Game/Scene View, drives Play Mode with simulated keyboard/mouse input, controls SceneView cameras, inspects Editor UI, and runs C# in-editor — so the AI visually QAs and play-tests your game. 65 tools
使用下面的配置,将此服务器添加到你的 MCP 客户端。
{
"mcpServers": {
"editor-eye-standalone": {
"type": "http",
"url": "http://127.0.0.1:50050/mcp"
}
}
}工具列表暂未提供
当前收录暂时没有可展示的工具列表,不代表服务没有工具。请查阅项目文档了解支持的能力。
点击上方按钮,直接连接服务器端点实时获取工具列表。
Editor Eye StandAlone is a Unity MCP (Model Context Protocol) server that gives AI assistants real visual feedback inside the Unity Editor. It screenshots the Game and Scene views, drives Play Mode with simulated keyboard/mouse input, steers SceneView cameras, inspects the UI, and runs C# code live — enabling AI to visually QA and play-test games rather than guessing at results. It is for Unity developers using AI coding assistants like Claude Code, Cursor, or Claude Desktop.
Install Editor Eye StandAlone via its installer, then configure it as an MCP server in your AI client. Once connected, invoke any of its 65 tools across scene editing, assets, animation, physics, and VRChat avatar/world workflows. A free 10-day trial is available from GitHub; Pro and Mini editions are sold on BOOTH.
Editor Eye StandAlone works with Claude Code, Cursor, Claude Desktop, and other MCP-compatible clients.
Windows operating system and Unity 2022.3 or newer are required.
No — it is a local, buy-once product with no cloud dependency, no subscription, and no login required.
A free 10-day trial is available from the GitHub repository.
Editor Eye StandAlone includes 65 tools spanning scene editing, asset management, animation, physics, and VRChat avatar/world creation.

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