Twitch MCP Server
@mtane0412
About Twitch MCP Server
A Model Context Protocol (MCP) server that provides tools for interacting with the Twitch API using the Helix API.
Basic information
Config
Add this server to your MCP-compatible client using the configuration below.
{
"mcpServers": {
"twitch-mcp-server": {
"command": "npx",
"args": [
"@mtane0412/twitch-mcp-server"
]
}
}
}Tools
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Overview
What is Twitch MCP Server?
A Model Context Protocol (MCP) server that interacts with the Twitch API using the Twitch Helix API to retrieve channel information, stream details, game data, and more.
How to use Twitch MCP Server?
Install via npm (npm install @mtane0412/twitch-mcp-server), set environment variables TWITCH_CLIENT_ID and TWITCH_CLIENT_SECRET, then run with npx @mtane0412/twitch-mcp-server. Debug using the MCP Inspector with npm run inspect.
Key features of Twitch MCP Server
- Get channel information (profile, description, creation date)
- Get stream information (title, game, viewer count, start time)
- Get list of top games
- Search categories, games, and channels
- Get live streams filterable by game and language
- Get global emotes and chat badges
- Get user information, clips, chat settings
- Get videos and archived video comments (via GraphQL)
Use cases of Twitch MCP Server
- Build an MCP‑powered assistant that retrieves live stream details.
- Enable AI tools to search Twitch channels and games.
- Access Twitch chat badges and emotes programmatically.
- Fetch channel clips and video comments for analysis.
- Create a dashboard that displays top games and stream statistics.
FAQ from Twitch MCP Server
What are the prerequisites?
Node.js v18 or higher, a Twitch Developer Account, a Twitch API Client ID and Client Secret, and optionally a Twitch GraphQL Client ID for video comments.
How do I configure authentication?
Set environment variables TWITCH_CLIENT_ID and TWITCH_CLIENT_SECRET, or create a .env file with those values.
Where does data live?
The server makes requests to the Twitch Helix API and Twitch GraphQL API; no data is stored locally by the server.
What transport does it use?
It communicates over stdio, as typical for MCP servers. Debugging is possible via the MCP Inspector.
Are there any known limits?
The README does not mention specific rate limits or API quotas; it relies on Twitch API limitations.
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