What runtime and account are required?
Node.js 18 or later, a TGC account, and a TGC API key.
@alex-gon
Basic information
MCP server for The Game Crafter's print-on-demand platform. Browse component catalogs, create game projects, add card decks and boards, upload artwork, and get instant pricing estimates.
Add this server to your MCP-compatible client using the configuration below.
{
"mcpServers": {
"thegamecrafter": {
"command": "npx",
"args": [
"-y",
"@alex-gon/tgc-mcp-server"
],
"env": {
"TGC_API_KEY_ID": "your-api-key-id",
"TGC_USERNAME": "your-tgc-username",
"TGC_PASSWORD": "your-tgc-password"
}
}
}
}Browse TGC printable component types (cards, boards, boxes, etc.). No authentication required.
Create a TGC session. Provide your TGC credentials (api_key_id, username, password) to authenticate. All three are required for remote usage. Local users with environment variables configured can omit them.
Destroy the current TGC session.
List designer profiles for the authenticated user. Returns designer ID, name, and user ID. Use the designer_id with get_my_games or create_game. Requires authentication.
List all games for a designer with name, ID, and status. Returns paginated results. Requires a designer_id from get_my_designers. Requires authentication.
Get full game info including name, description, component list with quantities, file references, and pricing. Use this to review a game before making changes. Requires authentication.
Create a new game project under a designer. Requires authentication.
Add a printable component (card deck, board, box, etc.) or stock part to a game. Use a catalog identity (e.g., 'BridgeDeck') for printable components, or a stock part UUID. Requires authentication.
Upload an image file to a TGC folder for use in a game component. This is a heavyweight operation — avoid calling repeatedly in quick succession. Requires authentication.
Get pixel dimensions (width, height, bleed, safe zone) and finished inches for TGC component types. Use this to determine correct image sizes before uploading artwork. No authentication required.
Get per-component cost breakdown and total price for a game at various order quantities. The game must have components added first via add_component_to_game. Requires authentication.
Update a game's name, description, or visibility. Requires authentication.
Get detailed information about a component type by catalog identity (e.g., 'BridgeDeck') or a game part by UUID.
Permanently delete a game project. This action cannot be undone.
An MCP server that connects AI assistants to The Game Crafter API, letting you design, manage, and price tabletop games through natural conversation. It's for indie board game designers, tabletop creators, and TGC users who want to manage projects through an AI assistant.
Add the server to your Claude Desktop configuration using npx -y @alex-gon/tgc-mcp-server and setting the required environment variables (TGC_API_KEY_ID, TGC_USERNAME, TGC_PASSWORD). Restart Claude Desktop—the server will be downloaded automatically. Available tools include authenticate, create_game, get_game_catalog, get_pricing_estimate, and upload_file, among others.
new_game_setup and estimate_game_cost promptsNode.js 18 or later, a TGC account, and a TGC API key.
The server uses environment variable credentials (`TGC_API_KEY_ID`, `TGC_USERNAME`, `TGC_PASSWORD`). OAuth 2.1 support is planned for a future release with HTTP transport.
Maximum 50 MB per file. Images must be between 50x50 and 10,000x10,000 pixels. Supported formats: PNG, JPG, GIF, BMP, TIFF, SVG, WebP, PDF.
Stdio only. HTTP/SSE transport is planned for a future v2 release.
No—the component catalog and pricing come from TGC and are read-only.

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