PlayerOS
@movaMedia-Inc
About PlayerOS
No overview available yet
Basic information
Config
Add this server to your MCP-compatible client using the configuration below.
{
"mcpServers": {
"PlayerOS": {
"type": "http",
"url": "https://api.playeros.ai/api/mcp"
}
}
}Tools
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Overview
What is PlayerOS?
PlayerOS is an MCP server for the PlayerOS casino marketing platform, providing AI agents with 25 tools and discoverable resources for managing player databases, multi-channel campaigns, journey automation, and TCPA/CCPA/GDPR compliance. It is exposed at https://api.playeros.ai/api/mcp alongside an official TypeScript/JavaScript SDK and CLI.
How to use PlayerOS?
AI agents connect to the MCP server at https://api.playeros.ai/api/mcp using the Model Context Protocol. For manual use, install the SDK with npm install @playeros/sdk, set the PLAYEROS_API_KEY environment variable (a property-scoped pk_... key from Settings → API & MCP), and import PlayerOS to call resources like players, campaigns, or compliance. A CLI command (playeros) is also available after installation, or via npx @playeros/sdk --help.
Key features of PlayerOS
- Zero runtime dependencies; uses Node 18+ built-in
fetch - Property-scoped API keys with
readand/orwritescopes - Idempotency support for campaign sends to prevent duplicates
- Structured error handling with
PlayerOSErrorand stable error codes - CLI outputs JSON for piping to tools like
jq - MCP server with 25 tools and discoverable resources
Use cases of PlayerOS
- List, create, update, and delete players from a unified gaming operator database
- Send email or SMS campaigns with idempotency keys for reliable delivery
- Check compliance (e.g., channel opt-in) and record player consent
- Handle CCPA/GDPR data export or deletion requests
- Manage property-scoped API keys and webhooks programmatically
FAQ from PlayerOS
What runtime is required for PlayerOS?
Node 18+ is required, as the SDK relies on the built-in fetch API and has zero external dependencies.
How do I authenticate with the PlayerOS MCP server?
Create a property-scoped API key (pk_…) in the PlayerOS dashboard under Settings → API & MCP. The key is sent as the X-Api-Key header; the SDK and CLI handle this automatically.
How does PlayerOS handle errors?
Non-2xx HTTP responses throw a PlayerOSError with a stable .code (e.g., insufficient_scope) and .status. The response also includes requestId and rateLimit hints; clients should back off on HTTP 429.
Can I use the PlayerOS CLI without installing it?
Yes, run npx @playeros/sdk --help to execute one-off commands without a permanent install.
Where is the MCP server hosted?
The MCP server is hosted at https://api.playeros.ai/api/mcp and its manifest is available at https://playeros.ai/.well-known/mcp.json.
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