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LocalPlay MCP Server

@hfyydd

About LocalPlay MCP Server

No overview available yet

Basic information

Category

Other

License

MIT license

Runtime

python

Transports

stdio

Publisher

hfyydd

Config

Add this server to your MCP-compatible client using the configuration below.

{
  "mcpServers": {
    "localplay-mcp-server": {
      "command": "docker",
      "args": [
        "build",
        "-t",
        "localplay-mcp-server",
        "."
      ]
    }
  }
}

Tools

No tools detected

We auto-extract tools from the README. The maintainer can list them under a ## Tools heading to populate this section.

Overview

What is LocalPlay MCP Server?

It is a local MCP server that implements mouse control functionality. It integrates with the Model Context Protocol to allow AI assistants to control the mouse via commands like move, click, drag, and scroll.

How to use LocalPlay MCP Server?

Install dependencies with uv or pip, then configure the MCP client to point to the server. The server can be run directly via the uv command or as a Docker container exposing port 8080.

Key features of LocalPlay MCP Server

  • Move mouse to specified coordinates.
  • Perform mouse clicks at current or specified position.
  • Drag mouse from one position to another.
  • Scroll mouse wheel up or down.

Use cases of LocalPlay MCP Server

  • Automate repetitive mouse tasks via an AI assistant.
  • Control a local desktop remotely through an MCP client.
  • Integrate mouse control into AI agent workflows.

FAQ from LocalPlay MCP Server

What is LocalPlay MCP Server?

It is a project for running a local MCP server that implements mouse control functionality.

What are the dependencies?

The server requires Python packages mcp[cli] and pyautogui. Docker runtime is optional.

How does the server communicate?

By default, the MCP development server uses standard I/O. When using Docker, it exposes port 8080.

What mouse operations are supported?

Move mouse, mouse click, mouse drag, and mouse scroll are supported.

Is authentication required?

No authentication or authorization is mentioned in the README.

Comments

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