J-Archive MCP Server
@abdyer
About J-Archive MCP Server
A J-Archive MCP server for GitHub Copilot & other AI assistants
Basic information
Config
No standard config provided
This server doesn't expose a parseable MCP config block in its README. See the repository for install instructions.
RepositoryTools
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Overview
What is J-Archive MCP Server?
J-Archive MCP Server enables a single-player Jeopardy! game experience directly in VSCode, using data from J-Archive and GitHub Copilot. It is built for developers who want to play Jeopardy! rounds—including Jeopardy!, Double Jeopardy!, and Final Jeopardy!—and explore questions from specific seasons and games, all within their code editor.
How to use J-Archive MCP Server?
Clone the repository, install dependencies with npm install && npm run build, then add a configuration entry to your VSCode settings.json under the mcp key specifying the command node and the path to the built index.js. After starting the MCP server, ask Copilot to play a game of Jeopardy!.
Key features of J-Archive MCP Server
- Play Jeopardy!, Double Jeopardy!, and Final Jeopardy! rounds.
- Explore questions from specific seasons and games.
- Single-player adaptation of the classic Jeopardy! format.
- Integrates with J-Archive for authentic question data.
- Runs entirely inside VSCode via GitHub Copilot.
Use cases of J-Archive MCP Server
- Practice Jeopardy! trivia while coding.
- Browse historical game data from J-Archive.
- Build or test trivia‑focused MCP applications.
- Have fun with a single‑player quiz directly in your editor.
FAQ from J-Archive MCP Server
What does J-Archive MCP Server do that a regular Jeopardy! website does not?
It brings the game into your code editor, enabling you to play through Copilot without leaving your development environment, and lets you explore questions by season or game programmatically.
What are the runtime requirements?
Node.js is required to run the server, and VSCode with GitHub Copilot must be installed. The server communicates via the standard MCP transport (stdio).
Where does the question data come from?
Data is fetched from J-Archive, a public fan‑maintained database of Jeopardy! clues.
Is there any authentication or network setup needed?
No authentication is required. The server runs locally and uses the default stdio transport. No external API keys are needed.
Are there any known limitations?
The server is designed for single‑player use only; there is no multiplayer or online matchmaking. It depends on J-Archive’s availability and structure for question data.
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