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debuff docs MCP Server

@debuff

Basic information

Transport

streamable-http

Authentication

None

Category

Other

Author

debuff

About debuff docs MCP Server

Answers about debuff, an open-source TypeScript toolkit for 2D browser games, and spryte, its WebGL2 renderer, from the official docs and API reference. Agents get exact API signatures instead of guessing, the npm create command for each starter, and a playable browser link for game code they write.

Connection details

https://debuff.jp/mcp

Setup

claude mcp add debuff-docs --transport http https://debuff.jp/mcp

debuff docs MCP Server tools

Tool list not available yet

This listing does not currently have a tool list to display. This does not mean the server has no tools; check its documentation for supported capabilities.

Fetch the live tool list directly from this server's endpoint using the button above.

Overview

What it is

Answers about debuff, an open-source TypeScript toolkit for 2D browser games, and spryte, its WebGL2 renderer, from the official docs and API reference. Agents get exact API signatures instead of guessing, the npm create command for each starter, and a playable browser link for game code they write.

This listing was submitted by the publisher.

Connect

  • Endpoint: https://debuff.jp/mcp (Streamable HTTP)
  • Authentication: no authentication

Claude Code:

claude mcp add submit-remote-mcp-server-debuff-docs --transport http https://debuff.jp/mcp

Other clients (mcpServers config):

{ "mcpServers": { "submit-remote-mcp-server-debuff-docs": { "type": "http", "url": "https://debuff.jp/mcp" } } }

Tools

Read from the server's tools/list on 2026-11-08:

  • search_docs — Searches the debuff guides, blog and package docs about making 2D browser games in JavaScript or TypeScript (movement, collision, tilemaps, input, sound, game feel, testing)
  • get_doc — Returns the full markdown of one debuff.jp page by its path, such as '/docs/params' or '/blog/debuff-vs-pixijs-vs-phaser'
  • get_api — Return the API reference for a debuff class, function, interface or type, such as 'Game', 'Input' or 'GameOptions'
  • list_starters — Lists the debuff starter games (platformer, side-scroller, top-down, isometric, point-and-click, match-3 and an empty project), each with the npm create command that makes it on the user's own machine
  • playground_link — Turns a debuff game written in TypeScript into a link to the debuff playground, where it runs beside its code, and returns the compiled game for clients that show it inline
  • game_kit — Lists each package a debuff playground game can import, what it is for, and its exports: rendering, the game loop, input, game feel (tweens, particles, trails), synthesized sound, menus and bars, tile collision, asset loading and dev tools

Notes

  • Description above is the publisher's own summary from their submission; check the website for plans, pricing and limits.
  • The endpoint answered a standard MCP initialize request when checked on 2026-11-08.

Sources: Submission.

Frequently asked questions

1

What is the debuff docs remote MCP server?

The debuff docs remote MCP server is a hosted Model Context Protocol endpoint at https://debuff.jp/mcp, so AI assistants can connect to it without installing or running anything locally.

2

How do I connect to the debuff docs MCP server?

Add the endpoint https://debuff.jp/mcp to any MCP-compatible client such as Claude Code, Cursor, or VS Code. The setup snippets on this page configure each client in one step.

3

Does the debuff docs MCP server require authentication?

No. debuff docs's MCP server does not require authentication — you can connect directly with the endpoint URL.

4

Which transport does the debuff docs MCP server use?

debuff docs exposes a streamable-http endpoint, the transport used by remote MCP servers and supported by all major MCP clients.

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