Why do I get a connection error?
Check if the League of Legends client is running. The server requires an active client connection.
@johnnyinlee
Basic information
League of Legends Game Client API MCP Server
Add this server to your MCP-compatible client using the configuration below.
{
"mcpServers": {
"lol-client-mcp": {
"command": "uv",
"args": [
"--directory",
"C:\\ABSOLUTE\\PATH\\TO\\PARENT\\FOLDER\\lol-client-mcp",
"run",
"main.py"
]
}
}
}Tool list not available yet
This listing does not currently have a tool list to display. This does not mean the server has no tools; check its documentation for supported capabilities.
We auto-extract tools from the README. The maintainer can list them under a ## Tools heading to populate this section.
LoL Client MCP is a Model Context Protocol server that provides tools to access League of Legends client data through the Live Client Data API. It is intended for developers who need real-time in-game information during a live match.
Install Python 3.8+, uv, and clone the repository. Install dependencies (httpx, fastmcp) with uv pip install, then run python main.py. For Claude Desktop, add a configuration entry in claude_desktop_config.json with the absolute path to the project. For the Claude web app, start the server and connect via MCP settings.
/allgamedata endpointCheck if the League of Legends client is running. The server requires an active client connection.
Verify that the game has actually started. The Live Client Data API does not work in the game lobby.
Python 3.8 or higher, the `uv` package manager, and the League of Legends client must be installed.
Only when the League of Legends client is running and a game is in progress. It does not function in the lobby or client menus.
Use LoL Client MCP in compliance with Riot Games API policies.

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